Computing experts
Areas of expertise |
Contact |
|---|---|
Applied Computer Science |
|
| Culture and photography | Martin Lister |
| Digital culture | Seth Giddings |
| Michelle Henning | |
| Martin Lister | |
| New media | Tom Abba |
| Patrick Crogan | |
| Barry Dean | |
| Seth Giddings | |
| Iain Grant | |
| Martin Lister | |
| New media and everyday life | Tom Abba Seth Giddings |
| New media policy | Gillian Swanson |
| Videogame culture | Seth Giddings |
E-learning |
|
| E-learning | Liz Falconer |
| Manuel Frutos-Perez | |
| Information Management | Ben Ramdani |
| Science Fiction | Mark Bould |
| Virtual reality systems | Barry Dean |
| Innovation Management | Ben Ramdani |
| Applications of computer visiion in industry, medicine and security | Melvyn Smith |
| Careers in computing | Rob Williams |
| Complex systems | Andrew Adamatzky |
| Computer games programming | Barry Dean |
| Mark Palmer | |
| Computer graphics | Melvyn Smith |
| Computer modeling | Barry Dean |
| Peter Hale | |
| Data analysis and visualization | Peter Hale |
| Distributed Data Mining | Ashiq Anjum |
| Distributed Systems | Ashiq Anjum |
| Peter Bloodsworth | |
| Grid/Cloud Computing | Ashiq Anjum |
| Peter Bloodsworth | |
| Human-computer interaction | Dan Dixon |
| ICT strategic input on private and public sector | Anthony Beckett |
| Image understanding and artificial intelligence | Melvyn Smith |
| IT applications in history | Peter Wardley |
| Machine learning | Ashiq Anjum |
| Anthony Pipe | |
| Nature inspired computing | Andrew Adamatzky |
| Network Monitoring | Ashiq Anjum |
| Network Protocols | Ashiq Anjum |
| Parallel Computing | Ashiq Anjum |
| Semantic Web | Peter Bloodsworth |
| Sensor Networks | Ashiq Anjum |
| Technical computing (real-time systems) | Rob Williams |
| Theory of computation | Andrew Adamatzky |
| Ubiquitous/pervasive computing | Peter Bloodsworth |
| Dan Dixon | |
| Unconventional computing | Andrew Adamatzky |
| Distributed data and process management | Richard McClatchey |
| Grid computing | Richard McClatchey |
| Health informatics | Richard McClatchey |
| Scientific and engineering computing | Richard McClatchey |
| Software engineering and systems modelling | Richard McClatchey |
Game Studies |
|
| Computer games programming | Barry Dean |
| Mark Palmer | |
| Game Cultures | Seth Giddings |
| Games, play and everyday life | Seth Giddings |
| Games, play and technology | Seth Giddings |
| Videogames and society | Patrick Crogan |
Web |
|
| Enterprise 2.0 | Ben Ramdani |
| Online communities and social networking | Dan Dixon |
| Rich Internet Application (RIA) | Simon Carter |
| Social Media | Ben Ramdani |
| Theory and practice of web design | Seth Giddings |
| Web 2.0 | Ben Ramdani |
| Web and everyday life | Seth Giddings |
| Web Application Security | Simon Carter |
| Web design, technology and science | Dan Dixon |
| Web in general | Dan Dixon |
Communication |
|
| Science communication | Peter Broks |
| Emma Weitkamp | |
Information Communication Techology |
|
| Business Intelligence | Ben Ramdani |
| E-Government | Ben Ramdani |
| Enterprise 2.0 | Ben Ramdani |
| ICT and the community and voluntary sectors | Nick Plant |
| ICT strategic impact on private and public sector | Anthony Beckett |
| Information society | Peter Hale |
| Gillian Swanson | |
| Internet law | Alan Coulthard |
| Internet Systems | Barry Dean |
| Network technology, popular culture and everyday life internet media | Seth Giddings |
| Social Media | Ben Ramdani |
| Web 2.0 | Ben Ramdani |










Page last updated 15 February 2013